Really leaves one's head spinning! Of course, one's own capture pit is always included in the sowing, and ![]() One may move to the right (counterclockwise) or to the left (clockwise) on each turn. Use all the rules for Egyptian Mancala.Ģ. This version adds some more complexity for those who feel they have mastered Egyptian Mancala.ġ. If either player has one pit with a large number of seeds that he is trying not to pass to his opponent. The pits on his side by forcing the other player to run out of seeds first. The game, and "end game" strategy begins, where each player tries to keep all the seeds in Other player captures all of the seeds remaining in his pits. When one player cannot move when it is his turn because all of his pits are empty, the What surprise was his when the capture was actually accomplished.Ĥ. Was inspired by a recent game in which the Upper Player dared the Lower to capture those And such plays are not impossible in real games. Such a play isĭevastating to the opponent. Look at the number of seeds in both capture After Lower Player captures Upper Pit 5.įigure 8 shows the board after all ten of those moves. Numbered pits and carefully choose the order of play.įig. The trick is to keep clearing those lower Notice that in this case, Pits 1, 2, 3,Īnd 5 have 1, 2, 3, and 5 seeds in them, respectively. With the same number of seeds in them as their pit number. To move Pit 1, Pit 2, Pit 1, Pit 3, Pit 1, Pit 5, Pit 1, Pit 2, Pit 1, and finally Pit 3 to capture.īecause of such multiple moves, it is usually a good strategy to keep to lower numbered pits empty or ![]() How can that be? Here are the moves, which you can verify will do the job. The answer is yes! By a series of 9 moves which allĮnd in the capture pit, providing another turn, he is able to capture all the seeds in his opponent's Is there any way for him to capture them?įig. The game shown in Figure 7, where it is the Lower Player's turn. These two rules totally change the complexity (and the fun!) of this game. Figure 6 shows the board after the capture.įig. Instead of Pit 5 and makes the capture anyway. Figure 5 shows the board after that move.īut alas, after that move there are now 5 seeds in the Lower Player's Pit 6, and so he plays that pit So the Upper Player chooses to play Pit 2 which will add a seed to the Lower Player's Pit 4, thus ![]() Threatening to capture all five seeds in the Upper Player's Pit 6 by playing Pit 5 on his next move. Continuing in the current example, look again at Figure 4. If the final seed lands in an empty pit on the opponent's Opposite is not empty, then all of the seeds in that pit are captured as well as the final If the final seed sown lands in a seedless pit on the player's side, and the opponent's pit Figure 4 shows the board after both of those consecutive moves.ģ. If the last seed sown by a player lands in his capture pit, then he takes another turn.įigure 3 shows the board after the Lower Player moves from his Pit 4 on the firstīecause the last seed sown went into the capture pit, the Lower Player then moves again. That is, after a move, the pit which was moved is always left empty.Ģ. If there are enough seeds to go all the way around the board, then the orignal pit is skipped in the sowing. When the seeds are sown, the player's capture pit is included in the sowing. In each pit, but it is more challenging beginning with 5 or 6 per pit. It is often played beginning with 4 stones It is an excellent choiceĪnd may well be the best all round version for all ages. This is the game usually described in commercial versions. Ready for the three additional rules used in Egyptian Mancala. ![]() This is a good game to introduce to children, to get the idea, but usually they are soon In the other player's pits are not captured.Īs in all of the games described here, the winner is the one with the most stones captured. When one player cannot play because he is out of seeds, the game ends. Sowing, and that there are now five seeds in his Pit 1, and also in the Upper Player's Pit 6 and 5.Ģ. Note that the capture pit was included in the Pit 1, his capture pit, and then his opponent's Pit 6 and Pit 5.įigure 2 shows the board after that move. He removesĪll four of the seeds from that pit and sows them one at a time counterclockwise into his Suppose that the Lower Player moves first, and chooses to move from Pit 2. Other six pits belong to the "Upper Player".įig. To the pits of the "Lower Player" (meaning playing at the bottom of the illustration), and the There does not seem to be a universally accepted That is the only way to capture seeds in this version.įor the purpose of describing moves. The only additional rules in Basic Mancala are that:ġ. The rules and terms used for all Mancala games were given previously.īasic Mancala usually begins with four seeds in each pit, but any number from three to six can be used.
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